We’ve got a big update on Deadrock Divide! Have some fun and get right in on the space blastin’ – Deadrock Demo! And don’t forget to let us know what you think! DEADROCK DIVIDE – THE SHRINKENING Bootsnake Games is proud to bring you a demo with WAAAAAAY less stuff in it than our last… Continue reading Combat Update!
Category: News
In the works: Deadrock Divide
Deadrock Divide is our current work in progress. For more information check out our blogs or sign up for the newsletter to stay up to date. (we don’t update if often so don’t worry about spam) Our original game, Containment: The Zombie Puzzler, is currently available. For more information, click here.
Containment – Frequently Asked Questions
Hey there! We have posted an FAQ to help answer some questions about Containment!! It’s on the site, and we will try to add to it as people ask more questions. http://www.bootsnakegames.com/containment-faq If you want to know more, please ask away! We want to make the best games that we can, and we want to… Continue reading Containment – Frequently Asked Questions
Containment joins this year’s PAX10
Dear Internet Reader, We are as confused as you are. We have double checked the emails. We have slapped each other repeatedly to make sure we are not sleeping. We still weren’t quite sure to believe it until the actual web page launched. Containment: The Zombie Puzzler has been selected as one of the PAX10… Continue reading Containment joins this year’s PAX10
Containment Comes to Indie Royale
We have the pleasure of informing you that our most beautiful game, Containment: The Zombie Puzzler, is available for purchase as part of the current Indie Royale Bundle. This is an honor for us to be included with 4 other great games: Dungeon Defender, Data Jammers, Weird Worlds, and Brain Pipe. This is how Indie… Continue reading Containment Comes to Indie Royale
“Post PAX’11 write up”, or “Yay I have my voice back!”
Well PAX ‘11 has come to an end! Actually, let’s start this post off right. Thank you to the AppNation guys, Jeff Cannata, Justin McElroy, and all of the people who came to watch the panel on Saturday, for giving us the chance to share Containment. We love you, want to have 10,000 of your… Continue reading “Post PAX’11 write up”, or “Yay I have my voice back!”
New Bootsnake Banner!
This is probably more awesome for us, than you guys, but we got us a Bootsnake Games banner! It’s useful for so many things. Expos and shows, we now have something to identify the company at a distance! Top of flagpoles, we now have something to fly! Nights under the opens stars, we now have… Continue reading New Bootsnake Banner!
Seattle Indies Expo 2011
Well the journey out of Castle Bootsnake to the Haunted Temple Studios side of town proved to be a huge success. We were lucky enough to be able to show off a Containment demo at the Seattle Indies Expo Monday night, and honestly had a blast! There were a total of 15 amazing Seattle indie exhibitors… Continue reading Seattle Indies Expo 2011
Screenshots! (Oh and words you will skip to see the screenshots faster)
We’ve been hard at work on Containment over this last week. Honest! We’ve even given up our 2pm daily nacho break, which has allowed us to make the game 32% more awesome. Now tell me that’s not dedication! The biggest non-nacho gain being that we’re entirely moved over to Unity at this point! This allows… Continue reading Screenshots! (Oh and words you will skip to see the screenshots faster)
Official Announcement!
Seattle, Washington – Bootsnake Games, an independent startup founded by ex-developers of Pirates of the Burning Sea and the Supreme Commander franchise, announces its forthcoming game Containment, a Zombie Puzzler for iPad and PC/Mac. Containment transports the player to the sleepy town of Franklin – a town best known for its award-winning apple pie, the state’s largest… Continue reading Official Announcement!