In the works: Deadrock Divide

Deadrock Divide is our current work in progress. For more information check out our blogs or sign up for the newsletter to stay up to date. (we don’t update if often so don’t worry about spam) Our original game, Containment: The Zombie Puzzler, is currently available. For more information, click here.

Building Our Roadmap

PLANNING AT CASTLE BOOTSNAKE We’ve had a lot of people ask us what is next. It’s a very good question, and one that is hard to really answer. You’d think it would be easy. We’re an indie developer and we can do what we want! So we’re totally building the next crazy weird indie game!… Continue reading Building Our Roadmap

Programmer Art just plain makes me happy

I mean seriously, how can you not love this? I’d tell you what it was.. but honestly I’d have to ask Dru. I do know it functions in game already though! Hey Artists! Get to work! [facebook_ilike]

Containment Trailer!

So I know not everyone out there got to make it to the Appnation panel at PAX where we gave a gameplay demo of Containment. We here at Castle Bootsnake felt bad about this, as we really do want to share the game with all of you. So we set up multiple meetings to work… Continue reading Containment Trailer!

Ziggy Braineater an introduction, or Ziggy, the Unlifetime Story

Today we have a sneak peek at the most common adversary in our game, the lowly zombie. This seems like a good time to give you an inside look into how the zombie was made and brought into the game. Our zombie was created by Gary Lee, a talented character artist working at Flying Lab… Continue reading Ziggy Braineater an introduction, or Ziggy, the Unlifetime Story