Cue the mood lighting

New screenshots! I took them especially for you. Honest. I feel like we have a real connection here. Just remember this point in our relationship. Think back when you’re playing Containment, fighting back hordes of zombies, and just reminisce over these times we had together. Our time. And now…   [facebook_ilike]

Ziggy Braineater an introduction, or Ziggy, the Unlifetime Story

Today we have a sneak peek at the most common adversary in our game, the lowly zombie. This seems like a good time to give you an inside look into how the zombie was made and brought into the game. Our zombie was created by Gary Lee, a talented character artist working at Flying Lab… Continue reading Ziggy Braineater an introduction, or Ziggy, the Unlifetime Story

Screenshots! (Oh and words you will skip to see the screenshots faster)

We’ve been hard at work on Containment over this last week. Honest! We’ve even given up our 2pm daily nacho break, which has allowed us to make the game 32% more awesome. Now tell me that’s not dedication! The biggest non-nacho gain being that we’re entirely moved over to Unity at this point! This allows… Continue reading Screenshots! (Oh and words you will skip to see the screenshots faster)

Official Announcement!

Seattle, Washington – Bootsnake Games, an independent startup founded by ex-developers of Pirates of the Burning Sea and the Supreme Commander franchise, announces its forthcoming game Containment, a Zombie Puzzler for iPad and PC/Mac. Containment transports the player to the sleepy town of Franklin – a town best known for its award-winning apple pie, the state’s largest… Continue reading Official Announcement!