Building Our Roadmap

Stock photo of business people doing that “Go Team!” thing.


We’ve had a lot of people ask us what is next. It’s a very good question, and one that is hard to really answer.

You’d think it would be easy. We’re an indie developer and we can do what we want! So we’re totally building the next crazy weird indie game! Or wait, we’re going to support Containment and keep working on that! Or neither? Or both?

So the short answer is, “we’re working on it.” That is such a good non-answer. It is such a cliche type answer, but the it is also the truth.


We are working on Containment. We have a patch based on feedback we got directly from people at PAX. It isn’t the world’s biggest update, but every time we update, the game gets better and better.

We also have some more patches in the pipe. They are much meatier updates. Some of them cosmetic, some of them new content. It has been a challenge for us to figure out how to support the game. Most of the game is hand built, which means there aren’t a lot of cheap ways to get new content.┬áBut we are going to add to the game, as long as we can figure out how.


We are working on “THE NEXT BIG THING.” We just don’t know what it is yet. We have ideas. We have LOTS of ideas. We even have playable ideas! What we don’t have is THE idea yet. That doesn’t mean we don’t have it yet, it just means we haven’t picked it yet.

Our goal, which is something that we want very badly, is to have our game at a playable state by the end of the year. Not finished, but playable and fun. That means with some real art, real content, something that we are proud to show off.

We want our next game to be something unique and fun to play. Containment is something different in the puzzle game space. We want to do something special in whatever game we do next. It probably will look nothing like Containment, but that’s how indies do. We love games of all genres and we want to work on lots of cool stuff.


So we’re left with our roadmap. Here it is, in all its glory.

1: Support Containment

1: Make new game

1: Do more stuff

It’s prioritized quite well.


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