So, as we’ve mentioned before, we’re making Containment in the Unity engine. One of the many benefits we’ve gained from this decision is the use of the Unity Web Player, which we kinda love. Not in a weird way or anything.. but maybe a dinner and movie kinda way. We’d bring flowers…
Mat just finished his amazing post on how we get our zombies into the game, and we figured we’d take the opportunity for our first use of the Unity Web Player to show them off in world a bit. It’s a short little scene, but will be the first of many as we show off different parts and processes of how we bring the game to life. So enjoy the show, and we’ll talk to you again soon.
Love, Bootsnake Games