Bootsnake Games
15Aug/13Off

In the works: Deadrock Divide

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Deadrock Divide is our current work in progress. For more information check out our blogs or sign up for the newsletter to stay up to date. (we don't update if often so don't worry about spam)

Our original game, Containment: The Zombie Puzzler, is currently available. For more information, click here.

31Mar/142

Deadrock Divide is heading to Boston!

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We are excited to announce that Bootsnake Games will be returning to Boston to exhibit at PAX East. We are doing it in style, as well, as we are in the Indie MEGABOOTH again!

This will be our third PAX East and after the last two, we can't wait to go. The east coast PAX is always so much fun for us. It's fun to exhibit to a whole new crowd, it's fun to see our friends we don't see often, and it's fun just to be in Boston. We look forward to seeing you all again! You may not know this but last year's PAX East was the first time we showed Deadrock Divide to anyone outside of this office. It didn't even have a name a year ago. We just called it Bootsnake Tactics! Things have changed a lot since then with the game and now is your chance to see it all first hand. Come by our booth 683 and play the game, talk to us, and enjoy the show.

For funzies, here is a screenshot from last year and a screenshot from the current game.

'Bootsnake Tactics' overworld in 2013

'Bootsnake Tactics' overworld at PAX East 2013

 

Deadrock Divide in 2014

Deadrock Divide overworld at PAX East 2014

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15Aug/130

Deadrock Divide in the Indie MEGABOOTH

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We are pleased to announce that we will be in the Indie MEGABOOTH at PAX Prime 13 in just a couple weeks! This will be our second time at PAX Prime as well as a second time in the MEGABOOTH. We couldn't be more excited. We had a chance to show off Deadrock to the fans in Boston and now we get to bring the game to all of you in Seattle. This show is going to be the best one yet.

But we are from Seattle so we are a little biased.

14Aug/131

Deadrock Divide

Its got grids!

We have named our game. The name is "Deadrock Divide."

We love it. You know you love it. You're all like, "Bam! Best name for this game ever!"

12Jul/132

Six Rock – The Story So Far

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Today I thought I would share with you all the story of our next game as it is right now. This is all of course subject and likely to change and blah blah blah. I think you all can handle seeing what it looks like now even if it doesn’t turn out this way in the end! ;)

There is an asteroid belt out in a far off galaxy. The region is effectively known as The Six Rock Divide since there are six major asteroids that make up the belt. This asteroid belt was rich with valuable resources and so it was mined heavily. This period of heavy mining happened thousands of years ago by a race that is now extinct. They mined the belt down to what they referred to as Dead Rock. Dead Rock is a super dense, black rock that had no value at all and its appearance signaled when an asteroid was all mined out. Once the ancestral miners got all the value they could from Six Rock, they left and moved on to another location.

11Jul/130

It’s summer sale time again!

SunZiggs

I know there are an amazing amount of indie games out there for you to buy. But it helps that many of them are on sale for a bit!

The Steam Summer Sale is here!

Now is your chance to grab Containment: The Zombie Puzzler for only a couple bucks. (Or gift it to a friend.) :)

Let your friends know that now is their chance to get a great game at a great price!

 

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Steam Store

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1May/131

Why Bootsnake Tactics?

Bootsnake Tactics Overworld map prototype

TURN BASED LOVE

We've been fans of turn based tactical games for as long as we remember. Not just a couple of them. Pretty much all of em. Final Fantasy Tactics, Silent Storm, Fallout (1, 2, and Tactics), Heroes of Might and Magic, Jagged Alliance, XCOM, and many more.

I know what you're thinking. "Really bold stand. Loving some of the industries most beloved titles. Really going out on a limb, Bootsnake." So true, random non-crazy Internet person. But there's a reason so many love these games. They're so damn fun and tickle your brain all the right ways.

27Mar/130

PAX East and Bootsnake Tactics

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Hello everyone and welcome back from PAX East!

We had a great show. We were very busy from the moment we set foot in Boston until we landed back in Seattle. We showed up sick, got more sick during the show, and may someday be not sick anymore. Thanks to everyone that stopped by our booth and talked with us. It was a lot of fun meeting everyone or seeing you again. These shows are what make all the long hours worth it.

19Dec/120

Containment Holiday Sale Patch

SteamSaleContainedToday is your chance to get Containment for the lowest price we have offered it outside of a bundle! Containment: The Zombie Puzzler is on sale as Steam's daily deal. I know you already own everyone's favorite game but Containment also makes a great stocking stuffer!

I wanted to talk a bit about the patch that is coming along with it.

The main purpose of the patch is to update Containment to Unity 4.0. While we aren't using all the new features from the Unity update, the update helps us out on the other platforms and we want to keep all platforms on the same version. The big wins for us is we can finally get the Android version working, the performance on the tablets should go up a bit, and we will be able to release on Linux in the future, as well. (iOS update to be released after holidays)

In addition to the Unity update, we decided to push live the UI we have been working on and off of for a while now. The reasoning for this is many fold!

11Sep/121

Building Our Roadmap

Stock photo of business people doing that "Go Team!" thing.

PLANNING AT CASTLE BOOTSNAKE

We've had a lot of people ask us what is next. It's a very good question, and one that is hard to really answer.

You'd think it would be easy. We're an indie developer and we can do what we want! So we're totally building the next crazy weird indie game! Or wait, we're going to support Containment and keep working on that! Or neither? Or both?

So the short answer is, "we're working on it." That is such a good non-answer. It is such a cliche type answer, but the it is also the truth.