Deadrock Divide is our current work in progress. For more information check out our blogs or sign up for the newsletter to stay up to date. (we don't update if often so don't worry about spam)
Our original game, Containment: The Zombie Puzzler, is currently available. For more information, click here.
We are pleased to announce that we will be in the Indie MEGABOOTH at PAX Prime 13 in just a couple weeks! This will be our second time at PAX Prime as well as a second time in the MEGABOOTH. We couldn't be more excited. We had a chance to show off Deadrock to the fans in Boston and now we get to bring the game to all of you in Seattle. This show is going to be the best one yet.
But we are from Seattle so we are a little biased.
We have named our game. The name is "Deadrock Divide."
We love it. You know you love it. You're all like, "Bam! Best name for this game ever!"
Today I thought I would share with you all the story of our next game as it is right now. This is all of course subject and likely to change and blah blah blah. I think you all can handle seeing what it looks like now even if it doesn’t turn out this way in the end!
There is an asteroid belt out in a far off galaxy. The region is effectively known as The Six Rock Divide since there are six major asteroids that make up the belt. This asteroid belt was rich with valuable resources and so it was mined heavily. This period of heavy mining happened thousands of years ago by a race that is now extinct. They mined the belt down to what they referred to as Dead Rock. Dead Rock is a super dense, black rock that had no value at all and its appearance signaled when an asteroid was all mined out. Once the ancestral miners got all the value they could from Six Rock, they left and moved on to another location.
I know there are an amazing amount of indie games out there for you to buy. But it helps that many of them are on sale for a bit!
The Steam Summer Sale is here!
Now is your chance to grab Containment: The Zombie Puzzler for only a couple bucks. (Or gift it to a friend.)
Let your friends know that now is their chance to get a great game at a great price!
TURN BASED LOVE
We've been fans of turn based tactical games for as long as we remember. Not just a couple of them. Pretty much all of em. Final Fantasy Tactics, Silent Storm, Fallout (1, 2, and Tactics), Heroes of Might and Magic, Jagged Alliance, XCOM, and many more.
I know what you're thinking. "Really bold stand. Loving some of the industries most beloved titles. Really going out on a limb, Bootsnake." So true, random non-crazy Internet person. But there's a reason so many love these games. They're so damn fun and tickle your brain all the right ways.
Hello everyone and welcome back from PAX East!
We had a great show. We were very busy from the moment we set foot in Boston until we landed back in Seattle. We showed up sick, got more sick during the show, and may someday be not sick anymore. Thanks to everyone that stopped by our booth and talked with us. It was a lot of fun meeting everyone or seeing you again. These shows are what make all the long hours worth it.
Today is your chance to get Containment for the lowest price we have offered it outside of a bundle! Containment: The Zombie Puzzler is on sale as Steam's daily deal. I know you already own everyone's favorite game but Containment also makes a great stocking stuffer!
I wanted to talk a bit about the patch that is coming along with it.
The main purpose of the patch is to update Containment to Unity 4.0. While we aren't using all the new features from the Unity update, the update helps us out on the other platforms and we want to keep all platforms on the same version. The big wins for us is we can finally get the Android version working, the performance on the tablets should go up a bit, and we will be able to release on Linux in the future, as well. (iOS update to be released after holidays)
In addition to the Unity update, we decided to push live the UI we have been working on and off of for a while now. The reasoning for this is many fold!
PLANNING AT CASTLE BOOTSNAKE
We've had a lot of people ask us what is next. It's a very good question, and one that is hard to really answer.
You'd think it would be easy. We're an indie developer and we can do what we want! So we're totally building the next crazy weird indie game! Or wait, we're going to support Containment and keep working on that! Or neither? Or both?
So the short answer is, "we're working on it." That is such a good non-answer. It is such a cliche type answer, but the it is also the truth.
We have posted an FAQ to help answer some questions about Containment!!
It's on the site, and we will try to add to it as people ask more questions.
If you want to know more, please ask away! We want to make the best games that we can, and we want to keep making things better for what we have released so far.